Printable worksheets on 3d shapes: 3D Shapes Worksheets | K5 Learning
Posted on3D Shapes — Printable for Kids
Discover the exciting world of 3D shapes with our engaging and educational printable bundle for kids titled “3D Shapes – Fun Printable for Kids.” Packed with over 20 pages of interactive activities, this bundle offers a comprehensive exploration of nine different 3D shapes.
With this printable bundle, children will enhance their learning experience by engaging in various activities. They can trace and identify the shapes, connecting them to real-life objects. Additionally, they can unleash their creativity by drawing and coloring the missing halves of 3D shapes.
To further develop their spatial awareness, kids can cut out the shapes, mix them up, and enjoy the challenge of matching them correctly. They will also have the opportunity to identify the three-dimensional shape that corresponds to a given real-world object, enhancing their observational skills.
The printable bundle also encourages kids to practice shape recognition by drawing lines to match shapes with corresponding objects. Moreover, they can construct 3D shape models using paper, marshmallows, or play dough, providing a hands-on experience that reinforces their understanding of shape attributes. As they build these models, children can also count the faces, stimulating their mathematical abilities.
Our 3D Shapes printable bundle offers a unique combination of fun and learning, providing children with valuable opportunities to explore and play while developing their knowledge of shapes. Engage your child’s curiosity today and foster their love for geometry with this interactive and educational resource.
3D Shapes — Printable for Kids quantity
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Discover the exciting world of 3D shapes with our engaging and educational printable bundle for kids titled «3D Shapes — Fun Printable for Kids.» Packed with over 20 pages of interactive activities, this bundle offers a comprehensive exploration of nine different 3D shapes.
With this printable bundle, children will enhance their learning experience by engaging in various activities. They can trace and identify the shapes, connecting them to real-life objects. Additionally, they can unleash their creativity by drawing and coloring the missing halves of 3D shapes.
To further develop their spatial awareness, kids can cut out the shapes, mix them up, and enjoy the challenge of matching them correctly. They will also have the opportunity to identify the three-dimensional shape that corresponds to a given real-world object, enhancing their observational skills.
The printable bundle also encourages kids to practice shape recognition by drawing lines to match shapes with corresponding objects. Moreover, they can construct 3D shape models using paper, marshmallows, or play dough, providing a hands-on experience that reinforces their understanding of shape attributes. As they build these models, children can also count the faces, stimulating their mathematical abilities.
Our 3D Shapes printable bundle offers a unique combination of fun and learning, providing children with valuable opportunities to explore and play while developing their knowledge of shapes. Engage your child’s curiosity today and foster their love for geometry with this interactive and educational resource.
3D Shapes Worksheets And Printables
This 3D Shapes Worksheets And Printables Pack includes activities to reinforce early geometry concepts and teach students all about 3D shapes! Use these activities for morning work, math centers, assessments, early finishers, educational interventions, and to complement your shapes unit!
This pack covers these 3D shapes: spheres, cubes, cones, cylinders, pyramids, hemispheres, triangular pyramids, and rectangular pyramids, and features easy-to-use, no-prep activities you can use in the classroom and at home!
What’s Included:
• Introduction to 3D Shapes – Worksheets with visuals for learning about and identifying each shape. 8 pages.
• 3D Shapes Poster – A printable poster showing labeled 3D shapes. 1 page.
• Matching 3D Shapes & Objects – Draw a line to match each shape with an object. 4 pages.
• Which Shape Doesn’t Belong? – In each row, put an ‘x’ through the 3D shape that doesn’t belong. 2 pages.
• Which Object Doesn’t Belong? – In each row, put an ‘x’ through the 3D object that doesn’t belong. 1 page.
• 3D Shapes Cut-And-Paste – Cut-and-paste to match the 3D objects and shapes. 2 pages.
• Matching Words & 3D Shapes – Cut-and-paste to match the words and shapes. 1 page.
• 3D Shapes Sort – Cut apart and sort the shapes at the bottom of the page. 2 pages.
• 3D Objects Sort – Cut apart the objects and sort them by shape. 1 page.
• Sorting 3D Shapes by Size – Cut apart the shapes at the bottom and sort them into the correct column. Worksheets are included for sorting small and large shapes and small, medium, and large shapes. 2 pages.
• Sorting 3D Shapes by Height – Cut out the 3D shapes at the bottom and sort them by height (short and tall). 1 page.
• Find The Spheres – Find and color the spheres. 2 differentiated pages.
• Find The Cubes – Find and color the cubes. 2 differentiated pages.
• Find The Cones – Find and color the cones. 2 differentiated pages.
• Find The Pyramids – Find and color the pyramids. 2 differentiated pages.
• Find The Hemispheres – Find and color the hemispheres. 2 differentiated pages.
• Find The Cylinders – Find and color the cylinders. 2 differentiated pages.
• Find The Rectangular Prisms – Find and color the rectangular prisms. 2 differentiated pages.
• Find The Triangular Prisms – Find and color the triangular prisms. 2 differentiated pages.
• Find The Sphere Shapes – Find and color the sphere-shaped objects. 1 page.
• Find The Cube Shapes – Find and color the cube-shaped objects. 1 page.
• Find The Cone Shapes – Find and color the cone-shaped objects. 1 page.
• Find The Pyramid Shapes – Find and color the pyramid-shaped objects. 1 page
• Find The Hemisphere Shapes – Find and color the hemisphere-shaped objects. 1 page.
• Find The Cylinder Shapes – Find and color the cylinder-shaped objects. 1 page.
• Find The Rectangular Prism Shapes – Find and color the rectangular prism-shaped objects. 1 page.
• Find The Triangular Prism Shapes – Find and color the triangular prism-shaped objects. 1 page.
• Color The 3D Shapes – Color each shape a different color, as shown on the key. 2 pages.
• Color The 3D Objects – Color each object a different color, as shown on the key. 1 page.
• I See 3D Shapes – Use the key to find and count the shapes. 2 pages.
• I See 3D Objects – Use the key to find and count the objects. 2 pages.
• 3D Shapes Patterns – Cut out the shapes at the bottom and glue each one in place to extend the pattern. 1 page.
• Count & Write The Number – Count the shapes in each section. Write how many. 3 differentiated pages.
• Complete The Number Bonds – Complete the number bonds for each set of shapes. Worksheets included for numbers 0-5 and 1-10. 2 pages.
• Fill In The Number Bonds – Fill in the number bonds for each set of shapes. Worksheets included for numbers 0-5 and 1-10. 2 pages.
• Adding Two Groups – Add each group of shapes and write the sum. 1 page.
• Complete The Addition Equations – Fill in the missing numbers to complete each equation. Worksheets included for numbers 1-5 and 1-10. 2 pages.
• 3D Shapes Flashcards – Flashcards showing a shape, object, or shape word for practice identifying and differentiating 3D shapes and 3D shapes vocabulary. 4 flashcards per page. 27 pages.
Common Core Standards:
Identify and Describe Shapes
K.G.A.2 Correctly name shapes regardless of their orientations or overall size.
K. G.A.3 Identify shapes as two-dimensional (lying in a plane, “flat”) or three-dimensional (“solid”).
Analyze, Compare, Create and Compose Shapes
K.G.B.4 Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/”corners”), and other attributes (e.g., having sides of equal length).
K.G.B.5 Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes.
Printing 3D Objects in Photoshop
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Photoshop allows you to print any compatible 3D model without worrying about the limitations of a 3D printer. When preparing to print, Photoshop automatically renders 3D models impenetrable. Photoshop also generates the necessary support structures—platforms and bases—to help you achieve successful 3D printing results.
Preparing 3D objects for printing
- Select the menu item Window > Workspace > 3D to switch to 3D mode.
- Open the 3D model in Photoshop. If necessary, resize the 3D model while opening the file.
- Select menu item 3D > 3D Print Settings.
3D Printing Preferences
- In the 3D Printing Preferences panel, choose whether to use a printer connected to your computer via USB (local printer) or online 3D printing services such as Shapeways.com or Sculpteo.
Note.
You can now print 3D models as 3MF (3D Manufacturing Format) files. When specifying 3D printing options, set Print to to Local and set Printer to 3MF file. When you send a 3D object to print, Photoshop creates a 3MF file. On Windows computers, Photoshop also launches the Microsoft 3D Builder application to further process the 3MF file.
Note.
To update the list of supported printers or online profiles, select Get Latest Printers from the Send to Print To pop-up menu.
- Select a local printer or Shapeways.com print profile.
Note.
View estimated prices for printing 3D models using available Shapeways.com profiles by selecting Printer > Estimated Price.
- Select the unit of measure for print volume—inches, centimeters, millimeters, or pixels. This unit will serve to measure the dimensions of the volume of the printer as well as the dimensions of the printing plate.
A. 3D model B. Printing plate C. Printer volume overlay
- Select the 3D Printing Detail Level—Low, Medium, or Fine. The time it takes to print a 3D object depends on the level of detail selected.
- If you do not want to see the bounds of the 3D model’s print volume, clear the Show Printer Volume Overlay check box.
- Set the Scene Size options to the appropriate size for the 3D printed object. When you change one value (X, Y, or Z), the other two values are scaled proportionally. When resizing the Stage Volume, notice that the print plate under the 3D model resizes accordingly.
Note.
You can scroll through the Scene Volume settings by clicking the size label (X, Y, or Z) and dragging the cursor left or right. By holding down the Shift key, you can scroll through the values faster.
- Select Scale by printer volume if you want to automatically resize the 3D model so that it takes up the entire available printer volume on the selected printer.
- If a 3D model includes normal maps, bump maps, or transparency maps, you can ignore these types of maps when printing the model. Notice how the 3D model changes in real time as you change the Surface Detail settings.
- Optionally, you can exclude the support structures of the 3D object (platforms and bases) from printing. Use this option with caution as printing a 3D model without the necessary support structures may produce unsatisfactory results.
- If your printer supports multiple materials, select the material you want to use to print this 3D object.
(Experimental) Enable multitone printing for the MakerBot Replicator 2x 9 printer0026
You can enable an experimental feature that allows you to print continuous tones with your MakerBot Replicator 2x 3D printer.
Requirement: Enable experimental Photoshop features
Experimental features must be enabled in Photoshop before using multitone printing:
- Select Preferences > Experimental Features.
- Select the Enable multitone printing check box.
- Click OK.
- Restart Photoshop.
Note.
Experimental features not yet fully tested. They should be used with caution.
Choose a multi-tone surface material
- Select the MakerBot Replicator 2x printer in the 3D Printing Settings panel.
- In the Material field, select Multitone Surface. If you don’t see this option, make sure the experimental Multitone 3D Printing feature is enabled.
- Set other parameters according to the generated 3D model.
- To view and print a 3D object, select 3D > 3D Print.
Preview and print 3D object
After setting the 3D printing options, follow these steps.
- Click the Start Print icon () or select the menu item 3D > 3D Print. Photoshop will combine the 3D elements of the scene and prepare it for the printing process.
- If you choose to print with a Shapeways.com profile, Photoshop will display a message that the actual print cost may differ from the estimated cost displayed. Click OK.
- In the preview window that opens, you can use the 3D camera tools to rotate, scale, or move the 3D object.
Rotate the 3D camera.
3D camera rotation.
Move the 3D camera.
3D camera slide.
Return to the home position of the 3D camera.
3D print preview; pay attention to the support structures
- If necessary, select the Show restoration check box. Photoshop displays various restoration colors such as Initial mesh, Thickened walls, and Hole closed.
Preview with «Show Repair» setting
- You can also turn on Ray Tracing Preview. Viewing ray tracing allows you to more accurately reproduce the printed material.
Ray Tracing Preview
- If you want to export the 3D printing settings to an STL file, click the Export button and save the file to the desired folder on your computer.
This STL file can be sent to a network service server or moved to an SD card for printing with your own printer.
- View a summary of the 3D print object and click the Print button.
Note.
You can cancel the current 3D printing process using the menu item 3D > Cancel 3D printing.
3D printing utilities
Photoshop provides interactive step-by-step utilities that you can use to set up, calibrate, and maintain your 3D printer. These utilities can only be used when the 3D printer is turned on and connected to a computer.
- Select the menu item 3D > 3D Printer Utilities.
- Select the utilities you want to run.
Print plate calibration
Helps in leveling the printing plate. This utility includes the following general steps:
- Requires you to remove all residual print materials from the 3D printer.
- Initializes the print head.
- Allows you to adjust the amount of gap between the platen and the printhead at nine nozzle positions.
You can use this utility in wizard mode or manual mode.
Download Thread
Helps load filament into a Fused Deposition Modeling (FDM) 3D printer. To facilitate filament loading, Photoshop starts the head heating process and the filament loading mechanism.
Remove thread
Helps remove the filament from the FDM 3D printer. To facilitate the removal of the filament, Photoshop starts the head heating process and the filament loading mechanism.
Replace thread
Helps to replace the old filament in the FDM 3D printer with a new one. To make changing filament easier, Photoshop starts the head heating process and the filament loading mechanism.
- Follow the instructions on the screen.
Pack objects on the base plane
Sometimes you may want to print multiple instances of an object on the same panel. Do the following.
- Select the required objects in the 3D panel.
- Select 3D > Pack Objects on Ground Plane.
- Start printing objects.
FAQ
Photoshop currently supports the following 3D printers:
- MakerBot Replicator 2
- MakerBot Replicator 2x
- ZCorp Full Color
- Mcor Iris
- MakerBot Replicator 5th Generation
Photoshop also supports several Shapeways.com and Sculpteo profiles.
Note.
The MakerBot Replicator 5th Generation Printer Profile does not yet support USB direct printing. You can export files to a USB drive and print them to a local printer.
Yes. Before printing, you can set a cross section to cut off part of the 3D model. Follow these general steps.
- Select the menu item Window > Workspace > 3D to switch to 3D mode.
- Open the 3D object you want to print.
- Select Scene in the 3D panel.
- On the Properties panel, select Cross Section.
- Specify the cross section parameters in the Properties panel.
- Select the menu item 3D > Apply Cross Section to Scene.
- Print the 3D scene.
The specified cross section must be dried before printing.
Clipping off a portion of a sphere before printing.
Yes. Follow these general steps.
- Select the material in the Scene panel.
- In the Properties panel, click the folder icon () next to Emboss/Transparency/Normals and load the texture. You can also specify a new texture to apply to the 3D model.
- When specifying a new texture, save this texture. The texture is applied to the 3D model as a bump map or transparency.
- Print a 3D model.
Applying a bump map to a 3D model before printing
Applying a transparency map to a 3D model before printing.
If your 3D printer has two heads, you can print 3D models in two colors. Pop-up menus for additional heads available are displayed in the Print Properties panel. In the 3D workspace and in the 3D Print Preview window, the model appears in two colors.
Printing a 3D model in two colors
From a printing point of view, each layer of a 3D model is treated as a separate 3D object. You can optionally merge two or more layers (3D > Merge 3D Layers).
Related topics
- How to print a 3D object in Photoshop
- 3D painting
- 3D panel enhancements | Photoshop
- Photoshop 3D Documentation
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Also applies to Adobe Photoshop CS6
- Photoshop
- Introduction to Photoshop
- Dream about it.
Do it.
- What’s New in Photoshop
- Editing the first photo
- Create documents
- Photoshop | Frequently Asked Questions
- Photoshop
- Introduction to Photoshop
system requirements
- Dream about it.
- Photoshop and other Adobe products and services
- Working with Illustrator artwork in Photoshop
- Working with Photoshop files in InDesign
- Substance 3D Materials for Photoshop
- Working with the built-in Capture extension in Photoshop
- Photoshop on iPad (not available in mainland China)
- Photoshop on iPad | General questions
- Introduction to the working environment
- System requirements | Photoshop on iPad
- Creating, opening and exporting documents
- Adding photos
- Working with layers
- Drawing and painting with brushes
- Select areas and add masks
- Retouch compositions
- Working with Adjustment Layers
- Adjusting the key of a composition using the Curves layer
- Applying transform operations
- Trim and rotate compositions
- Rotate, pan, zoom and restore canvas
- Working with text layers
- Working with Photoshop and Lightroom
- Getting missing fonts in Photoshop on iPad
- Japanese text in Photoshop on iPad
- Application parameter management
- Touch shortcuts and gestures
- Key combinations
- Image resizing
- Live stream your creative process in Photoshop on iPad
- Repair imperfections with the Healing Brush
- Creating brushes in Capture and using them in Photoshop
- Working with Camera Raw files
- Creating and using smart objects
- Adjusting the exposure of images with the Dodge and Burn tools
- Photoshop Web beta (not available in mainland China)
- FAQ | Photoshop Web App Beta
- Working environment overview
- System requirements | Photoshop Web Application Beta
- Keyboard shortcuts | Photoshop Web Application Beta
- Supported file formats | Photoshop Web Application Beta
- Opening and working with cloud documents
- Limited editing options for cloud documents
- Collaboration with stakeholders
- Generative AI (not available in mainland China)
- Experience the future of Photoshop with the Generative Fill tool
- Content Authentication (not available in mainland China)
- Learn more about
- Identity and origin of NFT 9 tokens0010
- Connecting accounts for creative attribution
content credentials
- Cloud Documents (not available in Mainland China)
- Photoshop Cloud Documents | Frequently Asked Questions
- Photoshop Cloud Documents | Workflow Questions
- Work with and manage cloud documents in Photoshop
- Cloud storage update for Photoshop
- Unable to create or save cloud document
- Troubleshooting Photoshop cloud documents
- Collection of cloud document synchronization logs
- Sharing and editing cloud documents
- File sharing and commenting in the application
- Working environment
- Working environment basics
- Installations
- Learn faster with the What’s New panel in Photoshop
- Create documents
- File placement
- Default key combinations
- Customizing keyboard shortcuts
- Tool gallery
- Performance settings
- Using tools
- Setting sets
- Net and guides
- Touch gestures
- Working in Photoshop using the Touch Bar
- Touch gestures and customizable workspaces
- Technology overview versions
- Metadata and comments
- Touch Gestures and Customizable Workspaces
- Putting Photoshop images into other applications
- Rulers
- Show or hide non-printing auxiliaries
- Specifying columns for the image
- Cancellation and transaction history
- Panels and menus
- Positioning of elements with referencing
- Positioning with the ruler tool
- Web, screen and application content development
- Photoshop for design
- Artboards
- View on device
- Copy CSS from layers
- Dividing web pages into fragments
- HTML options for snippets
- Changing the arrangement of fragments
- Working with web graphics
- Create web photo galleries
- Understanding imaging and color
- Image resizing
- Working with raster and vector images
- Image size and resolution
- Importing images from cameras and scanners
- Creating, opening and importing images
- Image viewer
- «Invalid JPEG marker» error | Opening images
- Viewing multiple images
- Customize color palettes and color swatches
- HDR images
- Matching colors in an image
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- Color modes
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- Sample
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- Understanding Layers
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- Combining several fragments into one image
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- Alignment and distribution of layers
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- Selected areas
- Getting started with selected areas
- Select areas in compositions
- Select and Mask workspace
- Selection with Marquee tools
- Selection with the Lasso tools
- Pixel highlight setting
- Moving, copying and deleting selected pixels
- Create temporary quick mask
- Selecting a color range in the image
- Convert between contours and selection boundaries
- Channel Basics
- Save selections and alpha channel masks
- Selecting focus areas in an image
- Duplication, splitting and merging of channels
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- Replacing object colors
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- Healing Brush Tool Examples
- Export color lookup tables
- Image sharpening and blurring
- Understanding color grading
- Applying the Brightness/Contrast setting
- Shadow and Highlight Detail Correction
- «Levels» correction
- Hue and saturation correction
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- View histograms and pixel values
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- Target Imaging for Press
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- Adobe Camera Raw
- Camera Raw 9 system requirements0010
- What’s New in Camera Raw
- Introduction to Camera Raw
- Creating panoramas
- Supported lenses
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- Making local adjustments in Camera Raw
- Fixing and restoring images
- Removing objects from photos using Content-Aware Fill
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- Basic troubleshooting steps to solve most problems
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- Changing the arrangement of fragments
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- Create web photo galleries
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- Introduction to video and animation
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- Printing
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- Printing troubleshooting | Photoshop
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- Photoshop UI Development Kit for Plugins and Scripts
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- 3D in Photoshop | Common questions about deprecated 3D features
User Guide
Setting highlight and shadow targets
Targeting (determining) the highlights and shadows of an image is necessary because most output devices (printing presses) do not support printing details at the darkest (around level 0) or lightest plots (around level 255). Defining a minimum level in shadows and a maximum level in highlights helps to bring out important details in shadows and highlights using the color gamut of the output device.
If you are printing on a desktop printer and your system uses color management, you do not need to set targets. Photoshop’s color management system automatically adjusts the image you see on the screen so that it prints correctly on a desktop printer that has a device color profile defined.
Using the Levels command to preserve detail in highlights and shadows when printing
The Output Values sliders let you set the levels of shadows and highlights to compress an image to a range that is less than the range of 0 to 255. Use these adjustments to preserve detail in shadows and highlights when printing an image on a press that you know the characteristics of. For example, let’s say important image details are in the highlights at 245 and your press does not support printing less than 5% dots. You can drag the highlights slider to level 242 (which is the 5% point for the press) to shift the details in the highlights from level 245 to level 242. The details in the highlights can now be printed on this press.
In general, it’s best not to use the Output Values sliders to target images with specular highlights. Specular reflections may appear gray instead of shining pure white. For images with specular highlights, use the eyedropper to adjust the highlights.
Targeting Shadows and Highlights with Output Values Sliders
Setting Targets with Eyedroppers
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From the toolbar, select the Eyedropper tool . From the Sample Size menu of the Eyedropper tool, you can select Medium 3×3. This ensures that a representative sample of the area is taken and not the value of a single screen pixel.
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Click the Levels or Curves icon in the Adjustments panel.
Selecting the Levels or Curves dialog box keeps the Eyedropper tool active outside of the Properties panel.
In addition, access to the scroll controls and the Hand and Zoom tools using keyboard shortcuts will continue.
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Do one of the following to identify the light and dark areas in which you want to keep details in the image.
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As you move your mouse over the image, look in the Info panel to find the lightest and darkest areas you want to keep (not clipped to pure black or pure white) (see Viewing color values in an image).
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As you drag your mouse over the image, look in the Curves window in the Properties panel to find the lightest and darkest points you want to keep. This method does not work if the CMYK composite channel is selected in the Curves dialog box.
When identifying the lightest details to target at the printable (lower) value, ignore specular highlights. Specular reflections, such as on jewelry or tinsel, should remain the brightest points in the image. It is desirable to cut off specular highlight pixels (so that they remain pure white, without detail), and on paper these areas were not toner applied.
Note.
Before going to the Levels or Curves dialog box, you can use the Isohelium command to identify representative light and dark areas. (See Create black and white images with two color values.)
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To assign highlight values to the lightest area of the image, double-click the White Point Sampler tool in the Levels or Curves dialog box; The Select Highlights Target Color dialog box opens. Enter the values to associate with the lightest area of the image and click OK. After that, click on the light area identified in step 3.
Note.
If you accidentally click on the wrong light area, click the Reset button in the Adjustments panel.
Depending on the output device, you can achieve good reproduction of the highlights in the image in the middle key using CMYK values of 5, 3, 3 and 0, respectively, when printing on white paper.
The approximate RGB equivalent is 244, 244, 244 and the approximate grayscale equivalent is 4% dot. You can quickly specify close values by entering the value 96 in the «Brightness (B)» text box in the «HSB» area of the Color Picker.
Note.
If you are working with a low key image, you can bind the highlights to a lower value to avoid too much contrast. Try setting brightness values between 96 and 80.
The pixel values are adjusted throughout the image in proportion to the new values associated with the highlights. All pixels lighter than the area you clicked are clipped (anchored to level 255, pure white). The Info panel displays the values before and after color adjustments.
Defining a target value for the White Point Sampler tool and selecting a highlight area to bind to the target value
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To assign shadow values to the darkest area of the image in which you want to preserve detail, double-click the Black Point Sampler tool in the Properties panel; The Color Picker will open.